Author Topic: Release Date Pushed Back To September 25th.  (Read 5634 times)

Offline nas1m

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Re: Release Date Pushed Back To September 25th.
« Reply #45 on: July 13, 2015, 03:58:53 PM »
Ninja'd ;).
Anything that you can share with regard to the final design?
Sounds like you might have had a moment of clarity of it's mostly about data and stuff now...
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Offline x4000

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Re: Release Date Pushed Back To September 25th.
« Reply #46 on: July 13, 2015, 04:06:48 PM »
Oh, I don't mean to misrepresent -- the design is still very much in progress, but I'm approaching it from a data-design-first standpoint rather than a code-structure-first standpoint.  Coming from the data side is allowing me to figure out what the capabilities of the code need to be from the start, rather than us starting with a smaller style of code, doing some data for it, and then building up the code in layers.
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Offline x4000

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Re: Release Date Pushed Back To September 25th.
« Reply #47 on: August 18, 2015, 09:07:19 PM »
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!