Games > Stars Beyond Reach... This World Is Mine

Is there a release date yet?

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WolfWhiteFire:
I know there has been several topics like this, but no one has made one for a while and with the plans for AI War 2 and the untitled survival game I was wondering if there is a release date planned for this yet other than "in 2016".

Captain Jack:

--- Quote from: WolfWhiteFire on September 11, 2016, 07:49:01 PM ---I know there has been several topics like this, but no one has made one for a while and with the plans for AI War 2 and the untitled survival game I was wondering if there is a release date planned for this yet other than "in 2016".

--- End quote ---
No. SBR has not been cancelled but it's definitely not happening in 2016, and if the Kickstarter does well then most of 2017 will be AI War 2.

crazyroosterman:

--- Quote from: Captain Jack on September 11, 2016, 08:55:00 PM ---
--- Quote from: WolfWhiteFire on September 11, 2016, 07:49:01 PM ---I know there has been several topics like this, but no one has made one for a while and with the plans for AI War 2 and the untitled survival game I was wondering if there is a release date planned for this yet other than "in 2016".

--- End quote ---
No. SBR has not been cancelled but it's definitely not happening in 2016, and if the Kickstarter does well then most of 2017 will be AI War 2.

--- End quote ---
yeap and then after words the untitled survival game will probably be after.
although if Keith decides what ever forms stars is in at the moment is ready for testing then it'll probably happen alongside what ever Chris is doing at the time since its pretty much his now.

x4000:
Yep.  We have a ton of money, time, emotion, and energy invested into this game, so we're not going to let it die without a fight.  Keith was working on this to the exclusion of all else from February through June of 2016, and went through a lot of changes in the models he was coming up, somewhat mirroring what I'd done in 2015, though leading to something I think closer to success.

At this point we can't sustain work on this financially, and I don't want to run a kickstarter on something that doesn't have a coherent design.  I also don't want to push something like this into Early Access if I'm not certain we can make it happen in a satisfactory way.

That pretty much forces this onto the back-burner until we have more financial latitude to make another run at it.  Most likely that would be Keith making another run at it without me at this point, and I'll likely be working on other things while he does that.

If the AI War 2 kickstarter doesn't succeed (and we aren't able to find acceptable alternative funding of some fashion) then I'm not sure what the situation will be for this; Keith may have to depart the company, as might Blue, and I don't have ideas or inspiration for this at the moment.  I'd probably go in a different direction from either AI War or SBR for a year or two, try to climb back up with some smaller semi-strategy titles, and then see what options are available from there.

Captain Jack:

--- Quote from: x4000 on September 12, 2016, 12:00:27 PM ---If the AI War 2 kickstarter doesn't succeed (and we aren't able to find acceptable alternative funding of some fashion) then I'm not sure what the situation will be for this; Keith may have to depart the company, as might Blue, and I don't have ideas or inspiration for this at the moment.  I'd probably go in a different direction from either AI War or SBR for a year or two, try to climb back up with some smaller semi-strategy titles, and then see what options are available from there.

--- End quote ---
Knock on wood.  :'(

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