Author Topic: Beta 0.905-0.906 (Very Preliminary Events)  (Read 4413 times)

Offline x4000

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Beta 0.905-0.906 (Very Preliminary Events)
« on: August 18, 2015, 08:49:45 PM »
Release notes: https://arcengames.com/mediawiki/index.php?title=Stars_Beyond_Reach_Beta_Phase_2_Release_Notes#Version_0.905

I'm going to stress that this is VERY preliminary.  Some of the screens are still a mess, and the way that events are triggered and the range of effects that they can have back into the game are not completely implemented.

If you want some interesting reading on some of the heavy, heavy changes that are coming, here you go: https://docs.google.com/document/d/14XQ61PpOfTHiusfdy0D6Vjq2OjNN04GkKddpYV7ZrJE/
« Last Edit: August 19, 2015, 12:11:18 PM by x4000 »
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Offline Cyborg

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Re: Beta 0.905 (Very Preliminary Events)
« Reply #1 on: August 18, 2015, 10:07:43 PM »
Release notes: https://arcengames.com/mediawiki/index.php?title=Stars_Beyond_Reach_Beta_Phase_2_Release_Notes#Version_0.905

I'm going to stress that this is VERY preliminary.  Some of the screens are still a mess, and the way that events are triggered and the range of effects that they can have back into the game are not completely implemented.

If you want some interesting reading on some of the heavy, heavy changes that are coming, here you go: https://docs.google.com/document/d/14XQ61PpOfTHiusfdy0D6Vjq2OjNN04GkKddpYV7ZrJE/


I read this document, and it says,
Quote
[size=78%]The ending is incredibly temporary right now (just says “you win” or something really lame).[/size]

[/size]
Uh...erm, but...... :D  AI…
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Offline Captain Jack

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Re: Beta 0.905 (Very Preliminary Events)
« Reply #2 on: August 18, 2015, 10:28:17 PM »
Release notes: https://arcengames.com/mediawiki/index.php?title=Stars_Beyond_Reach_Beta_Phase_2_Release_Notes#Version_0.905

I'm going to stress that this is VERY preliminary.  Some of the screens are still a mess, and the way that events are triggered and the range of effects that they can have back into the game are not completely implemented.

If you want some interesting reading on some of the heavy, heavy changes that are coming, here you go: https://docs.google.com/document/d/14XQ61PpOfTHiusfdy0D6Vjq2OjNN04GkKddpYV7ZrJE/


I read this document, and it says,
Quote
[size=78%]The ending is incredibly temporary right now (just says “you win” or something really lame).[/size]

[/size]
Uh...erm, but...... :D  AI…
Laughing way harder than I should be at this.

Offline Zebeast46

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Re: Beta 0.905 (Very Preliminary Events)
« Reply #3 on: August 18, 2015, 10:41:13 PM »
Very cool, cant wait to get my hands on it in 7 days  :).
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Offline Misery

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Re: Beta 0.905 (Very Preliminary Events)
« Reply #4 on: August 19, 2015, 03:21:28 AM »
Well, looked at the big list there, pretty much all of which I didn't understand.  Underlying complexity!  Ugh.  I'm way too used to "just shoot the damn thing".

But it sounds interesting, and definitely seems to be a really major overhaul.   I hadnt realized you guys were changing so much!  What brought on such a gigantic set of changes?

Offline keith.lamothe

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Re: Beta 0.905 (Very Preliminary Events)
« Reply #5 on: August 19, 2015, 08:19:08 AM »
Uh...erm, but...... :D  AI…
*Rimshot
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Offline Aklyon

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Re: Beta 0.905 (Very Preliminary Events)
« Reply #6 on: August 19, 2015, 09:19:54 AM »
No terraforming? Aw, I liked being able to replace tiles with race-related ones if I hadn't built something there yet. Are we just going to have the normal tiles and the building tiles instead then?

Offline x4000

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Re: Beta 0.905 (Very Preliminary Events)
« Reply #7 on: August 19, 2015, 10:02:40 AM »
Release notes: https://arcengames.com/mediawiki/index.php?title=Stars_Beyond_Reach_Beta_Phase_2_Release_Notes#Version_0.905

I'm going to stress that this is VERY preliminary.  Some of the screens are still a mess, and the way that events are triggered and the range of effects that they can have back into the game are not completely implemented.

If you want some interesting reading on some of the heavy, heavy changes that are coming, here you go: https://docs.google.com/document/d/14XQ61PpOfTHiusfdy0D6Vjq2OjNN04GkKddpYV7ZrJE/


I read this document, and it says,
Quote
[size=78%]The ending is incredibly temporary right now (just says “you win” or something really lame).[/size]

[/size]
Uh...erm, but...... :D  AI…
Laughing way harder than I should be at this.

Hahaha... yeah... yeah...

What brought on such a gigantic set of changes?

It's just something that periodically happens when I have enough time with a project.  We hit a point where things that have been bothering me (and others) for long enough finally get codified into things that I can actually do something about.  Then suddenly a flurry of ideas that hopefully solve them in a way that I and others are happy about.

No terraforming? Aw, I liked being able to replace tiles with race-related ones if I hadn't built something there yet. Are we just going to have the normal tiles and the building tiles instead then?

The AIs will still be able to terraform, but you won't be.  I have a whole long list of reasons for it, but not time to write out quite all of them.  Some of them are related to underlying terrain bonuses and how all maps can start to be the same if you're not careful with this, etc, etc.
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Offline x4000

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Offline gnosis

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Re: Beta 0.905-0.906 (Very Preliminary Events)
« Reply #9 on: August 19, 2015, 01:06:16 PM »
It's good that you have been making progress with the game.

Let's hope that the release will be that of a solid game on a solid engine.

Offline x4000

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Re: Beta 0.905-0.906 (Very Preliminary Events)
« Reply #10 on: August 19, 2015, 01:10:17 PM »
Knock on wood! :)
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Offline steelwing

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Re: Beta 0.905-0.906 (Very Preliminary Events)
« Reply #11 on: August 19, 2015, 01:14:21 PM »
So, can you tell me what exactly it is the Harvester does?  I've never been able to find a tile where that (or any of the mining structures) actually does anything.  Every time I think I've found one, they all tell me, "Nope, can't go there.  I have to be placed on a resource I can use!"

Offline x4000

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Re: Beta 0.905-0.906 (Very Preliminary Events)
« Reply #12 on: August 19, 2015, 01:25:42 PM »
So, can you tell me what exactly it is the Harvester does?  I've never been able to find a tile where that (or any of the mining structures) actually does anything.  Every time I think I've found one, they all tell me, "Nope, can't go there.  I have to be placed on a resource I can use!"

Wherever there is a resource of the appropriate type, you just place it there and it starts mining it.  Hovering over the resource icon tells you what kind of resource extractor you need.  Now the number of types of those are extremely few (harvester and the mines).
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Offline kasnavada

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Re: Beta 0.905-0.906 (Very Preliminary Events)
« Reply #13 on: August 19, 2015, 01:49:01 PM »
8) Byebye teleporters

The event system sounds quite good.

Offline Aklyon

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Re: Beta 0.905-0.906 (Very Preliminary Events)
« Reply #14 on: August 19, 2015, 02:03:22 PM »
Harvest changes sound helpful. Before you had to find what harvested what, in what part of the techtree at what social progress level if needed. Or if it needed to be harvested instead of extracted.

Now theres just the Harvestotron that mines animals, plants, and minerals, all in one giant thing you probably don't want a house near.