Author Topic: I caused a fatal error in v2.001 (or the beta right before it).  (Read 7573 times)

Offline LordGek

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Sorry I can't be more specific but I wouldn't even know there was an error if it weren't for the debugger popping on to tell me of a fatal error.  Here are what I assume are the two relevant log files to study.

The only real weird accidental behavior on my part this game that could be relevant, I had resource piles placed in opposing faction's cities (red faction's rock pile there in blue faction's city limits).  A fun newbie mistake as I forgot who's turn it was that moment.
« Last Edit: August 26, 2013, 03:59:24 pm by LordGek »

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: Something not right in latest Exp 1 beta...
« Reply #1 on: August 26, 2013, 03:59:26 pm »
ARgh, thanks for the report.  It's fixed now in 2.001
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Offline LordGek

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Re: Something not right in latest Exp 1 beta...
« Reply #2 on: August 26, 2013, 04:02:07 pm »
ARgh, thanks for the report.  It's fixed now in 2.001

Responding with a fix before I was even completely done with the post...that's just sick.  >D

Offline x4000

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Re: I caused a fatal error in v2.001 (or the beta right before it).
« Reply #3 on: August 26, 2013, 04:03:50 pm »
 ;D
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Offline LordGek

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Re: I caused a fatal error in v2.001 (or the beta right before it).
« Reply #4 on: August 26, 2013, 04:11:50 pm »
;D

Not even knowing the nature of the error, can I continue a save made right after the fatal error now with the updated version or would it be best to start a new game?

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
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Re: I caused a fatal error in v2.001 (or the beta right before it).
« Reply #5 on: August 26, 2013, 04:13:22 pm »
Go right ahead, the error was cosmetic anyhow.
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