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91
AI War II / Re: Distorted / Pixelish graphics on Linux (Ubuntu 18.04)
« Last post by Dominus Arbitrationis on October 20, 2018, 05:52:38 PM »
Hm, I thought the more advanced settings were in there. Guess not.

I don't see anything in there that would be a problem, and it looks like your NVIDIA driver is up to date. Have you tried reinstalling?
92
AI War II / Re: Distorted / Pixelish graphics on Linux (Ubuntu 18.04)
« Last post by Newinger on October 20, 2018, 08:49:57 AM »
Thanks for the answer!

Quote
but have you tried turning all the advanced features off, and turning them on one by one?

Where can I do this? The graphics settings just allow me to switch between window and fullscreen, and change resolution.

By the way, here's the latest graphics-related part of the log file:

Quote
10/19/2018 7:42:53 PM   Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
10/19/2018 7:42:53 PM   Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
10/19/2018 7:43:01 PM   ArcenAssetBundleCache.InstantiatedObjects: 770
10/19/2018 7:43:02 PM   Game Version: 0.804
graphicsDeviceType in use: OpenGLCore
graphicsDeviceVersion in use: OpenGL 3.3.0 NVIDIA 396.54
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Linux 4.15 Ubuntu 18.04 64bit
graphicsDeviceName: GeForce GTX 960/PCIe/SSE2
graphicsDeviceID: 5121
graphicsDeviceVendor: NVIDIA Corporation
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: OpenGL 3.3.0 NVIDIA 396.54
graphicsMemorySize: 4096
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz
processorCount: 4
processorFrequency: 3861
systemMemorySize: 32131
supportsImageEffects: True
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: False
93
AI War II / Re: AI War 2 v0.804 Released! "Hack Me Quickly"
« Last post by Spikey00 on October 20, 2018, 04:57:37 AM »
Hey; long time!  I've only started to play a little bit, but I thought I would drop by to give some feedback in a real quick format.  Repeats some of the stuff other people have probably said about the game so far though, and I know undoubtedly everything is planned in the works tm.
 
I'll be floating around!
94
So, used to own AI Wars. Long time ago, can't remember exactly how far back. Game was fun, generally performed flawlessly until I tried a 10-difficulty Spire Campaign (think I have an account around here complaining about performance problems with that actually  8)). But anyway I bought the whole pack off Steam to get everything up to date and try AI Wars again, and two pictures are worth a thousand words:





Just sitting there paused the game balloons to 2.6 GB before becoming non-responsive, at which point even killing the process leaves my entire PC unusable for about a minute while something is being cleaned up. Nothing in the options seems to help. Have tried updating drivers, turning off AV, etc, still no help. Game just wants ~8 MB more RAM every second.

Oddly, turning off all minor factions, lowering ship cap and minimizing ship complexity makes the problem worse. With that the game seems to devour ~12 MB per second. Actually playing the game (unpausing) lowers the rate at which it wants memory significantly, enough to get a short amount of game time in before things go bad, but any pausing goes right back to MUST CONSUME MEMORY mode.

System specs:
Windows 10 Pro 64 bit
i7 2600 @ 3.4 Ghz
8 GB RAM
Radeon RX 480
95
AI War II - Modding / Re: Modding icons?
« Last post by Dominus Arbitrationis on October 19, 2018, 03:50:46 PM »
Is it possible to mod the icons?

Go to [SteamInstallDirectory]/AIWar2/GameData/ExternalIcons/. That should be all of them, with instructions on how to mod them.
96
AI War II / Re: Distorted / Pixelish graphics on Linux (Ubuntu 18.04)
« Last post by Dominus Arbitrationis on October 19, 2018, 03:46:14 PM »
Are there any advanced graphics settings I can try? Is there a log file anywhere?

Log files are located under [SteamInstallDirectory]/AIWar2/PlayerData/

I'm not sure what settings would work best, but have you tried turning all the advanced features off, and turning them on one by one?
97
AI War II / Distorted / Pixelish graphics on Linux (Ubuntu 18.04)
« Last post by Newinger on October 19, 2018, 01:52:18 PM »
Hi,

(I posted that on the Steam forum, too, but maybe here is a better place).

I'm using the Linux version on Ubuntu 18.04 with NVidia GTX 960 (4 GB) and 32 GB RAM, official Nvidia drivers version 396.54. OpenGL version is 4.6.0.

I get very pixelated backgrounds and black areas on the 3D objects. Menus, icons and weapon effects are displayed fine.

Here's a screenshot showing the problem:

https://drive.google.com/open?id=1rTMEN5jeH4LHvNvlGNte9se6GvNZhCrm

I'm playing lots of games on it using Steam (both native and Windows games using Steam Play) with much bigger graphics requirements than AI War 2, so I'm a bit puzzled about that.

Are there any advanced graphics settings I can try? Is there a log file anywhere?

Thanks!
98
Sorry this post is a bit late, I posted this on Steam but completely forgot to post it here until now...doh! :)

Hey everybody

In celebration of Arcen launching AI War 2 into Early Access  today, we're also pushing the next update of Starward Rogue: The Unlock Overhaul! There are also huge discounts on all Arcen's games for the first week of AI War 2's launch.



This is a free content update that adds 87 new items to the game: 62 new unlockable items for the base game, a further 16 unlockable items for the AuGMENTED expansion, and 9 new items going straight into the base game. The unlockable items are awarded after completing achievements. For any already completed achievements, the rewards will automatically be unlocked.



Back when Starward Rogue launched around 2 and a half years ago we weren't able to get everything into the game that we originally wanted. One of those things was reward unlocks. But with this update, that has now changed! Now for nearly every achievement in the game you will unlock an item reward upon completing it. The only two achievements that don't have unlockable items are Unlock All Items and Find All Items since we didn't want to gate any items behind such extremely difficult achievements. The types of rewards are wide ranging from simple upgrades to new familiars to crazy boss themed weapons. Unlock items such as Flash Sale, Red Scorpion, Kamikaze Minibot, Ripple Laser, Durandal, Chrono Claw, the Commando Module and many many more!

There are, of course, also the usual tweaks and bug fixes. Here is the whole changelog. This update has been many months in the making and it's something the team is very proud of. We hope you enjoy it. Thanks for your support everyone! :)

Oh, just in case anybody is experiencing problems with the build or just wants to go back to the previous version for whatever reason, you can revert that by right-clicking Starward Rogue in your library list, selecting properties and then opting into the beta version called 2_004.
99
AI War II - Interface / Mouse behavior with Q-rotate seems odd.
« Last post by kmunoz on October 18, 2018, 10:59:18 PM »
It feels a bit weird that the mouse cursor still moves when you hold Q to rotate. One of the side effects of this is that I can't do a full 360 degree rotation without stopping, moving the mouse to the center of the screen, and starting again. I like doing quick spins of the camera and with the mouse cursor moving I can't do that (since the spin halts when the cursor reaches the screen edge).
100
AI War II - Interface / Graphical bug with Attack-Move?
« Last post by kmunoz on October 18, 2018, 10:57:55 PM »
The attack-move button doesn't behave like the others. The first time you click it, it changes color, but if you click it again, it doesn't change back to its "off" state color.
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