And now I'm here on these forums most days. Though not over the past couple weeks or so, because of IRL derpage. I hate this time of year, I really do.... At least over the weekend I think I can get back to testing now. I've not been too useful yet in this one as a result.
I'm glad your going to be getting back into this to be honest I was kind of worried about you.(sorry if that sounds weird but its the truth)
Yeah, it wasnt anything major keeping me away. Well, it IS majorly annoying, at least. It's the time of year when my pain level is at it's highest (yay, time for more super strong painkillers, ugh) and I cant do mouse-based gaming much at all when my arm is flared up. I try to avoid doing too much typing when that's going on too. But it's better currently (for now).
.....also I was being distracted by Binding of Isaac: Rebirth, because that game is a freaking addiction.
I'm sorry if I sound intrusive but what exactly is wrong with your arm? also I've heard binding of Isaac is pretty good and I've been sorta meaning to get into it but I haven't really mainly because I don't have the time for it at the moment between my current testing ftl and hearthstone.(although I'm kind of losing interest in it at the moment in till at least the face bullshit ends and fun decks start being used again)
It's nerve pain, mostly. Which is very annoying as it's hard to tell where it's even actually at. For example, you could have a nasty pain in your hand, but trying to deal with that doesnt do a thing, because the ACTUAL spot it's from is up in your shoulder. That sort of thing. If you've ever heard of someone having sciatica problems (some sort of nerve very low in the spine), which can cause horrible shooting pains down your leg... enough to stop you from walking just because it hurts that freaking much (had that one too, for awhile), it's kinda like that.
And along with that is tendon pain and related issues. Too much of certain motions causes my right arm to flare up, in a similar way to how carpal tunnel works, kinda. It's alot better than it used to be... there was a period of about a year where I didn't use the mouse for gaming AT ALL because it'd get bad immediately, and I ended up using the controller to control the keyboard and mouse inputs for many games (such as Minecraft, which I got so used to that if I now play it with the keyboard and mouse, I fall off of cliffs over and over or uncoordinated things like that) during that time. But I've had physical therapy for some time now, so many things are alot better. That, and pain pills, cyclobenzaprine and Tramadol.
Buuuuuut, because argh, I've also got a bit of arthritis and such around my neck/shoulder (which then contributes to the flare-up; and I'm still young, by the way, shouldnt be even close to having that, but there it is. Feh), and the other issues there, the weather around here at this time of year, because of the barometric whatsits going bonkers (it storms often here), means that I get the pain really easily right now. Cant do much about it aside from complain about the bloody weather. Or at least that's the basics of how it works; my therapist understands alot more and explained in detail, none of which I understood, haha.
So yeah, it was kinda unpleasant over the last month so I havent done much of the mouse stuff, which is kinda annoying.
Now as for Binding of Isaac, yeah, it's freaking fantastic. I consider it one of the best games, period. And I never say something like that lightly. Uses alot of ideas taken from the very first Legend of Zelda, and the levels play out like the dungeons in that game, except that it's pretty much also a roguelike, as everything is randomly generated. And kinda like some of Arcen's games it blends another genre into this, as you're shooting things (usually) and dodging stuff, while also doing classic Zelda-ish stuff like using bombs/keys/whatever. Though what really gets me about it is how the item synergies work out. There's no other game I can compare this to, because I"ve never seen another one manage this. You'd have to see it for yourself to get an idea as to what I mean, but it's one of the things that makes the game amazing. That there's 450+ different items (items mostly meaning things similar to the important things you'd find in Zelda, like the bow or whatever, things on that level, but there's other types too) and that the vast majority of them can interact with nearly all of the others just does so much cool and crazy stuff.
I could ramble on and on about it, but suffice it to say, I highly recommend it. Specifically Rebirth; the original game is great and all, but Rebirth is soooooooooooo much better. I was really surprised at just how much better it ended up being. The amount of content in it is just staggering. The wiki for the game says that it has a good 500+ hours of gameplay in it, and that's pretty accurate (and like with AI War you get players that'll just keep going even beyond that).
My only problem with it: you *need* that wiki site. The game likes to not actually explain what the items do. It'll give you a single sentence about it whenever you pick one up, which sometimes is obvious as to what it means, like "tears and DMG up" from a couple of simple stat-raising items, or you might get cryptic weirdness such as "tastes like burning" from a particular trinket (the match stick). A huge part of succeeding in the game is all about making the right decisions (like choosing to take a particular item, or leave it) and it's hard to do that, or even fully use things effectively, when you have no details on just how they work.
...and I'll stop rambling here, I've derailed it quite a bit at this point I think. Though, this forum, somewhat par for the course, hah.