Author Topic: 50 Camera Mistakes  (Read 893 times)

Offline Draco18s

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50 Camera Mistakes
« on: May 18, 2016, 11:41:01 AM »
Based on the video I've seen for RR, you're already using a camera system that handles most (if not all) of them, but I still found this GDC presentation rather informative.  There's a lot of problems that come from using a 3rd-person dynamic camera.

https://www.youtube.com/watch?v=C7307qRmlMI

Offline x4000

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Re: 50 Camera Mistakes
« Reply #1 on: May 18, 2016, 11:43:01 AM »
Nice, I'll have to check that out.  I spent a few weeks on the camera already, but there's a few things I'm not super happy with just yet.  3rd person cameras are definitely a fine art, heh.
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Offline Draco18s

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Re: 50 Camera Mistakes
« Reply #2 on: May 18, 2016, 11:57:46 AM »
Indeed!
One of the first things the presenter says is, "I had 100 things, but I had to shorten the list to fit it into the hour."

Offline Mánagarmr

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Re: 50 Camera Mistakes
« Reply #3 on: May 18, 2016, 01:46:51 PM »
Haha, sounds very useful for gamedev. :)
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Offline Draco18s

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Re: 50 Camera Mistakes
« Reply #4 on: May 18, 2016, 05:02:09 PM »
Haha, sounds very useful for gamedev. :)

Youtube's been suggesting a lot of GDC, Game Maker, and suchlike lately (not that I mind, of course). So I've run into some neat tidbits.
(The only reason I don't subscribe to Extra Credits is that I don't have any interest in their other segments).