Arcen Games
Other => Game Development => : x4000 March 07, 2017, 12:14:00 PM
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https://blog.arcengames.com/this-is-a-really-good-talk-by-unity/
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Thanks for that, Chris!
35:30 was not something I knew at all and made me cry (because he's right: everyone does it the wrong way).
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Yeah, I actually thought the opposite was true!
There was a ton of stuff earlier in the video about the parenting in a second line of code being so much less efficient, etc, too that really stunned me.
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Yeah, though I'm less surprised about transform recalculation than I was about the depth sorting on the UI elements.
Definitely going to go in and set the heigherarchyCapacity values on my scrolling lists now.
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For sure.
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Another Unity optimization talk
https://www.youtube.com/watch?v=_wxitgdx-UI