Author Topic: I wanted to get into game development...  (Read 1511 times)

Offline Blahness

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I wanted to get into game development...
« on: December 19, 2012, 04:10:15 AM »
So I made something small and silly as a start.

http://www.codeskulptor.org/#save1-gIPkxOh6yK.py

Runs best in Chrome.

It's just a silly little shmup that I made over the course of a couple weeks.  No randomized anything (I prefer deterministic shmups), but I'm proud that I actually made something that I can point at and say "this is mine, crappy as it may be!"


Criticism would be welcomed, and especially if you had any insights about how well or how badly I organized my code, those would be most welcomed.

(To play the game, click the play button in the top-left.  It's basically a browser-based Python->Javascript compiler.)
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Offline LaughingThesaurus

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Re: I wanted to get into game development...
« Reply #1 on: January 06, 2013, 12:57:43 PM »
I played for a couple minutes. I'm surprised that I had fun, given that I dislike shmups. Granted, I still do, so I quit after level 1. That level 1 boss, though. Man, he was really predictable. You can just sit in front of him, and move slightly left and right to dodge while still hitting him. I just went bullet hell mode to do that basically. I mean, for a simple shmup it's pretty great, but I'd throw in a bit of an extra element for bosses if they're all a bit like that one. =p