Author Topic: What was update 1.102 all about?  (Read 12170 times)

Offline nas1m

  • Master Member
  • *****
  • Posts: 1,268
What was update 1.102 all about?
« on: December 20, 2014, 05:17:07 am »
Just since there is nothing in the patch notes and the question came up on Steam.
Some preparations for certain new progression mechanics maybe ;)?

Looking forward to SBR!

EDIT: Nevermind. I found Chris' comment in the other thread on the Steam forums. Happy Coding (and seasons greetings and stuff since we are at it :))!
« Last Edit: December 20, 2014, 05:19:48 am by nas1m »
Craving some more color and variety in your next Bionic run? Grab a boost and a couple of custom floors!

Offline x4000

  • Chris McElligott Park, Arcen Founder and Lead Dev
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 31,651
Re: What was update 1.102 all about?
« Reply #1 on: December 20, 2014, 10:47:27 am »
Oops, sorry, I should have posted. Yeah, it fixed an issue with reading in configuration files for particle effects on systems with language settings that use the comma for decimal places rather than the period.

I know you know now, but in case others wonder.

Things remain great on SBR so far, and thanks for the holiday wishes! Very warm wishes to you as well. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

 

SMF spam blocked by CleanTalk