Author Topic: On Your Toes and bad starting posistions  (Read 869 times)

Offline Alex Heartnet

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On Your Toes and bad starting posistions
« on: August 16, 2014, 09:21:09 PM »
C'mon, we want equal-opportunity chances of murder here  >:(

Also putting test on that black-and-white city is annoying
« Last Edit: August 16, 2014, 09:23:28 PM by Alex Heartnet »

Offline keith.lamothe

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Re: On Your Toes and bad starting posistions
« Reply #1 on: August 16, 2014, 09:44:58 PM »
* loads up youtube video

* chuckles at comment on menu music

* sees "misery" and "on your toes"

gg, better luck next time

Yea, I guess those blaster bots (or is it blaster-master?  anyway, the ones with gamma ray lasers) need to not seed so near.  Though that has its own challenges.  Maybe I'll make their gamma ray lasers start with 3 turns of EMP on them or something like that.
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Offline Misery

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Re: On Your Toes and bad starting posistions
« Reply #2 on: August 18, 2014, 08:55:31 AM »

Well, didn't expect that.  Not sure if I should make a witty comment here or just apologize.

Though, you mostly died (with the first two Exos) because the game started moving while that window was up, which hasnt anything to do with the difficulty settings.  That probably needs fixing, for that particular setup, with the 5-second thing.

At least now I've seen someone other than myself try out that particular difficulty level, even if it was for like, a minute.  That was pretty funny though.

And the blaster bots, yeah, they're an issue when that happens.

One possible suggestion:  Have all enemy bots EMPed for the first 3 or 4 turns.   The reason is that this particular bad start (where you spawn with bots already aiming at you) can happen sometimes (not just against that bot type), and it can be very annoying to HAVE to waste a few turns of stealth just because of that.  It doesnt happen super often, but it's not super rare, either.  Not restricted to Misery difficulty either.