Author Topic: Difficulty setting bug or wrong tooltip  (Read 1098 times)

Offline Mahboii

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Difficulty setting bug or wrong tooltip
« on: September 11, 2014, 11:13:11 PM »
Hey, I just got the game and started a campaign with 3 exos on Easy. The difficulty description says you get 4 parts per mission, guaranteed. When I got 3 on my first mission, I thought it must mean you get 1 per exo, guaranteed. But then I did the second one, a Shieldworks, with 1 surviving exo, and got 2 parts. So what gives?

Offline nas1m

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Re: Difficulty setting bug or wrong tooltip
« Reply #1 on: September 12, 2014, 12:46:00 AM »
Usually it really is one piece per surviving exo. If you don't see this using a reduced exo count something is bugged. Did you by chance use Rey as your Pilot? His ability might be what throws the counts off...

EDIT: This is only the vanilla rule, though. There are other mission types (like Hostage) where you are receiving a piece of loot per achieved goal (rescued Cryogenic Pods in this case). AFAIK this is not the case for Shieldworks missions, though.

EDIT2: Welcome to the forums :).
« Last Edit: September 12, 2014, 01:20:58 AM by nas1m »
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Offline Mahboii

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Re: Difficulty setting bug or wrong tooltip
« Reply #2 on: September 12, 2014, 02:32:54 AM »
Thanks. No, it's with Meg. First mission was a blockade.

Offline keith.lamothe

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Re: Difficulty setting bug or wrong tooltip
« Reply #3 on: September 12, 2014, 09:21:42 AM »
It's quite possibly a bug.  I remember leaving that flag on easy when I rescaled easy-through-hard but perhaps that's not what happened in the end.
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