Arcen Games

Games => A Valley Without Wind 1 & 2 => AVWW Mods & Maps => Topic started by: Coppermantis on November 12, 2011, 09:59:16 PM

Title: [MAP] Boss Room: Eye of the Storm
Post by: Coppermantis on November 12, 2011, 09:59:16 PM
This map consists mostly of a large, central shaft with concentric circles at the top forming a sort of "Eye", hence the name. There are smaller features below the eye and mid-sized rooms/passageways along the sides for cover.

So far, It's been tested with a  giant Skelebot (not the best for this map as it hangs out near the bottom all time, but I hope you'll still find it fun) and a Red Ameoba Leiutenant (This one was more interesting, it utilized the whole space, mostly circling around the eye.)

Place in AVWW\RuntimeData\Logic\RoomMaps\GeneralBossRoom
Title: Re: [MAP] Boss Room: Eye of the Storm
Post by: tigersfan on November 12, 2011, 10:12:52 PM
Wow, very cool. As far as the skelebot goes, it's ok to have some rooms that work better for some bosses than others. The skelebot will fit, and that's all that matters. Thanks for this!