Arcen Games

Games => AI War II => Topic started by: x4000 on October 16, 2018, 10:09:07 PM

Title: AI War 2 v0.803 Released! "The New Attack-Move"
Post by: x4000 on October 16, 2018, 10:09:07 PM
Release notes here.

Whew!  It's been a really long day, but I feel like I didn't get really that many things in.  Most of my day was spent on the forums, and I know I promised that a few things would be in this build that got pushed back -- apologies to those folks.  I think it was three features.  I should be able to get them in tomorrow, but I'm going to be a bit more careful about my promises from now on when it comes to short-term schedule.

Basically I wound up spending a lot of my time listening to folks and finding out what gripes are bothering them the most.  That was a super useful way to spend the time, even though it caused the feature list to be a little shorter than usual.  Still, the list isn't bad:

And then a couple of major balance tweaks!

Expect more tomorrow, and each day this week.  We've been maintaining a schedule of roughly 3-5 releases a week for a while now, and we don't expect for that to change anytime soon.  I wish I had been able to get every last everything done in one day, but that's of course not realistic.  But we'll make quick progress.  Thank you everybody so much for the support, and the kind words, and the positive reviews.  It's making such a big difference to us.

Problem With The Latest Build?

If you right-click the game in Steam and choose properties, then go to the Betas tab of the window that pops up, you'll see a variety of options.  You can always choose most_recent_stable from that build to get what is essentially one-build-back.  Or two builds back if the last build had a known problem, etc.  Essentially it's a way to keep yourself off the very bleeding edge of updates, if you so desire.

The Usual Reminders

Quick reminder of our new Steam Developer Page.  If you follow us there, you'll be notified about any game releases we do.

Also: Would you mind leaving a Steam review for some/any of our games?  It doesn't have to be much more detailed than a thumbs up, but if you like a game we made and want more people to find it, that's how you make it happen.  Reviews make a material difference, and like most indies, we could really use the support.

Enjoy!

Chris