Author Topic: [Chris note: actually an interesting conundrum] Respect Munition Flight Times  (Read 5828 times)

Offline Mánagarmr

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Re: [Chris note: actually an interesting conundrum] Respect Munition Flight Times
« Reply #15 on: September 21, 2016, 03:41:28 am »
I like AIW because it is balanced against micro.

Please do not add any.
Very much this.
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Offline kasnavada

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Re: [Chris note: actually an interesting conundrum] Respect Munition Flight Times
« Reply #16 on: September 21, 2016, 05:06:24 am »
I like AIW because it is balanced against micro.

Please do not add any.
Very much this.

This.
+ it's one of the design goals if I remember well one of the blogs about game design.

 

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