AI War II - Ideas For Maybe Later
Whatever these are, they are interesting but they are definitely out of scope for the basic design of AI War 2. These are things that are definite candidates for things you should put in mantis once that opens up after the design document is locked-down. These may never happen, or they might be stretch goals or expansion content or free DLC or who knows. There's no judgement (positive or negative) attached to an idea in this category. |
294 Posts |
Last post by BadgerBadger |
|
AI War II - Non-Urgent Discussions
These are discussions for things that we want to figure out during alpha and early access, and we might as well start talking about them now. However, let's not distract from the core design document with them in the other boards right now. Thanks! |
81 Posts |
Last post by t4r0n |
|
AI War II - Resolved Ideas
These have made it onto the design document already, or else have no hope of doing so for some reason, so we're decluttering a bit by moving them here. No judgments against anyone for their topic being in here if it's a discard; plenty of Arcen staff's topics are in here, too. |
729 Posts |
Last post by x4000 |
Subject / Started by | Replies / Views | Last post | ||
---|---|---|---|---|
Ingame Wiki
Started by TelcontarVI |
0 Replies
10,699 Views |
December 13, 2020, 03:23:19 pm by TelcontarVI |
||
Ideas for AI buildings and capturables.
Started by Spook |
0 Replies
11,221 Views |
July 23, 2020, 07:14:15 pm by Spook |
||
Mod: Kaizers Marauders
Started by -NR-SirLimbo |
0 Replies
4,997 Views |
June 27, 2020, 04:33:59 pm by -NR-SirLimbo |
||
Notifications improvements
Started by MarcaunonXtreme |
1 Replies
4,000 Views |
June 18, 2020, 02:02:11 pm by BadgerBadger |
||
Defensive Fleet Stance
Started by Tim_Fragmagnet |
0 Replies
4,921 Views |
February 24, 2020, 03:45:12 pm by Tim_Fragmagnet |
||
Hack to move a Dyson Sphere
Started by tadrinth |
5 Replies
5,844 Views |
January 10, 2020, 10:43:03 pm by x4000 |
||
Warheads in the AIW2 paradigm
Started by Fluffiest |
0 Replies
5,386 Views |
January 02, 2020, 10:30:25 am by Fluffiest |
||
1 Replies
5,960 Views |
November 04, 2019, 06:58:54 am by EagleMountain |
|||
1 Replies
5,761 Views |
November 02, 2019, 06:08:10 am by nas1m |
|||
Achievement idea: Optimal Counter
Started by nas1m |
0 Replies
5,634 Views |
November 02, 2019, 05:29:20 am by nas1m |
||
Scouting Suggestions
Started by Strategic Sage |
2 Replies
5,686 Views |
October 21, 2019, 11:22:10 pm by Strategic Sage |
||
11 Replies
9,106 Views |
September 27, 2019, 12:16:16 pm by x4000 |
|||
38 Replies
12,697 Views |
September 19, 2019, 05:30:34 pm by x4000 |
|||
Fleet management
Started by kasnavada |
8 Replies
8,836 Views |
September 17, 2019, 07:21:02 pm by Asteroid |
||
Fleet thoughts
Started by Diazo |
12 Replies
7,063 Views |
August 03, 2019, 02:25:03 pm by x4000 |
||
new command station types
Started by motai |
0 Replies
4,584 Views |
June 28, 2019, 05:30:04 am by motai |
||
Thoughts - Critical Ships
Started by Kesseleth |
2 Replies
4,039 Views |
June 07, 2019, 04:09:15 pm by x4000 |
||
0 Replies
4,516 Views |
November 30, 2018, 07:03:40 pm by RocketAssistedPuffin |
|||
Strategic Targets of Indirect Value
Started by Draco18s |
2 Replies
4,941 Views |
November 24, 2018, 05:01:35 pm by Draco18s |
||
Ship Trait Ideas
Started by RocketAssistedPuffin |
6 Replies
5,588 Views |
October 30, 2018, 04:37:46 pm by zeusalmighty |
||
4 Replies
4,870 Views |
October 16, 2018, 05:12:50 pm by x4000 |
|||
1 Replies
4,361 Views |
October 16, 2018, 12:02:53 pm by Draco18s |
|||
1 Replies
4,564 Views |
October 15, 2018, 10:24:49 pm by x4000 |
|||
4 Replies
4,751 Views |
September 17, 2018, 04:47:15 pm by Toranth |
|||
6 Replies
5,229 Views |
September 06, 2018, 05:05:12 pm by x4000 |
|||
Where did the golems go?
Started by Ovalcircle |
4 Replies
4,779 Views |
July 11, 2018, 05:07:46 pm by Ovalcircle |
||
"The End"
Started by Nuc_Temeron |
12 Replies
6,800 Views |
July 03, 2018, 11:52:20 am by DevoutHaruhiist |
||
2 Replies
4,469 Views |
June 30, 2018, 03:06:55 am by abal7 |
|||
My opinion on the new interface
Started by AxiomExotic |
3 Replies
5,221 Views |
June 28, 2018, 03:19:20 pm by BadgerBadger |
||
Some Interface Ideas
Started by r2b2grady |
3 Replies
8,883 Views |
April 10, 2018, 09:18:28 pm by r2b2grady |
||
40 Replies
18,900 Views |
March 29, 2018, 10:04:25 pm by WolfWhiteFire |
|||
How's the balance this time around?
Started by Wingflier |
3 Replies
8,444 Views |
February 26, 2018, 02:04:49 am by Wingflier |
||
2 questions for clarification
Started by Ovalcircle |
4 Replies
5,459 Views |
January 14, 2018, 12:40:58 pm by x4000 |
||
1 Replies
4,998 Views |
December 07, 2017, 10:26:08 pm by keith.lamothe |
|||
Devourer can die?!
Started by Ovalcircle |
2 Replies
5,322 Views |
December 06, 2017, 06:41:42 pm by Draco18s |
||
Exo unit unlocks
Started by tadrinth |
1 Replies
4,883 Views |
November 06, 2017, 05:19:35 pm by tadrinth |
||
Spire, Spire, and more Spire
Started by Elestan |
10 Replies
8,008 Views |
November 05, 2017, 01:33:27 am by Elestan |
||
10 Replies
6,479 Views |
October 13, 2017, 11:17:02 pm by zeusalmighty |
|||
Active Abilities on ships
Started by TheVampire100 |
3 Replies
6,050 Views |
July 20, 2017, 10:07:01 am by WolfWhiteFire |
||
1 Replies
4,887 Views |
July 20, 2017, 09:50:18 am by x4000 |
Normal Topic
Hot Topic (More than 15 replies)
Very Hot Topic (More than 25 replies)
Locked Topic
Sticky Topic
Poll