Author Topic: Reactions to Ancient Shadows and Suggestions  (Read 61565 times)

Offline pheonix89

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #15 on: August 09, 2012, 09:40:06 AM »
Honestly, loving it so far. However, the champions weapon ranges are rediculously short. I mean 8000 on a missile launcher? The main gun is outranged by almost everything in the entire game.

Offline keith.lamothe

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #16 on: August 09, 2012, 09:48:55 AM »
Honestly, loving it so far. However, the champions weapon ranges are rediculously short. I mean 8000 on a missile launcher? The main gun is outranged by almost everything in the entire game.
The champion stuff is very short ranged compared to the rest of the game so that the offroad scenarios can be tactically interesting: if a bunch of that stuff had 30k-ish ranges (like much of the normal-game stuff) it would be pretty difficult to have interesting multi-part fights :)
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Offline TechSY730

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #17 on: August 09, 2012, 09:50:38 AM »
Honestly, loving it so far. However, the champions weapon ranges are rediculously short. I mean 8000 on a missile launcher? The main gun is outranged by almost everything in the entire game.
The champion stuff is very short ranged compared to the rest of the game so that the offroad scenarios can be tactically interesting: if a bunch of that stuff had 30k-ish ranges (like much of the normal-game stuff) it would be pretty difficult to have interesting multi-part fights :)

Someone suggested bumping up their speed a bit, which would help mitigate their "average-ish" range.

Offline keith.lamothe

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #18 on: August 09, 2012, 10:00:05 AM »
Someone suggested bumping up their speed a bit, which would help mitigate their "average-ish" range.
I could bump it from 80 to 90 (effective speed, on normal) but it's supposed to be lower than the 100 of the guys in the nebula, and I think that's as fast as I want those.
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Offline Draco18s

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #19 on: August 09, 2012, 10:16:16 AM »
I'd be interested to know the problems always having the Champions be a separate player solves; or the difficulty the alternative approach presents...

Keith mentioned something about it being easier to store arbitrary data in a player class more easily than a ship class, i.e. the EXP.

Offline keith.lamothe

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #20 on: August 09, 2012, 10:20:15 AM »
Hold thoughts on the separate player thing for the time being, please.  I'm currently trying to add a combined role (in addition to the champion-only role), we'll see if I can get around the various roadblocks :)
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Offline Cinth

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #21 on: August 09, 2012, 10:44:44 AM »
Hold thoughts on the separate player thing for the time being, please.  I'm currently trying to add a combined role (in addition to the champion-only role), we'll see if I can get around the various roadblocks :)

Good luck
Don't fry any computers  ;D
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Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.

Offline keith.lamothe

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #22 on: August 09, 2012, 10:46:32 AM »
Good luck
Don't fry any computers  ;D
Oh, I generally don't fry them.

I'm partial to using a baseball bat.
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Offline Cinth

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #23 on: August 09, 2012, 10:58:28 AM »
Good luck
Don't fry any computers  ;D
Oh, I generally don't fry them.

I'm partial to using a baseball bat.

I hate programing.
Fry some computers for me.
Quote from: keith.lamothe
Opened your save. My computer wept. Switched to the ST planet and ship icons filled my screen, so I zoomed out. Game told me that it _was_ totally zoomed out. You could seriously walk from one end of the inner grav well to the other without getting your feet cold.

Offline Draco18s

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #24 on: August 09, 2012, 10:59:43 AM »
I hate programing.
Fry some computers for me.

Actually setting a computer on fire (even only so small as to cause it to overheat and shutdown, no real flames) or to short one out, using only programming code is very difficult.

Offline keith.lamothe

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #25 on: August 09, 2012, 11:15:45 AM »
I hate programing.
Fry some computers for me.

Actually setting a computer on fire (even only so small as to cause it to overheat and shutdown, no real flames) or to short one out, using only programming code is very difficult.
Depends on the OS.  If you can get to the voltage settings it's pretty easy to cause hardware destruction.  And once even a single microscopic transistor goes the computer is likely to start tasting colors.

For that matter, some games achieve overheat-shutdown on video cards without trying.
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Draco18s

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #26 on: August 09, 2012, 11:18:46 AM »
Depends on the OS.  If you can get to the voltage settings it's pretty easy to cause hardware destruction.  And once even a single microscopic transistor goes the computer is likely to start tasting colors.

I don't think modern OSes allow that.  But yes.  That would do it.

Quote
For that matter, some games achieve overheat-shutdown on video cards without trying.

That, I think, is something else entirely. XD
When I rebuilt my PC for the...uh...fourth? time, I didn't have enough cooling, and Windows, while idle, was floating at 95C or higher.  The default BIOS settings were set to throw heat warning beeps at 80C and to shutdown the computer to prevent damage at 100C, IIRC.

Offline pheonix89

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #27 on: August 09, 2012, 11:43:21 AM »
Honestly, loving it so far. However, the champions weapon ranges are ridiculously short. I mean 8000 on a missile launcher? The main gun is outranged by almost everything in the entire game.
The champion stuff is very short ranged compared to the rest of the game so that the offroad scenarios can be tactically interesting: if a bunch of that stuff had 30k-ish ranges (like much of the normal-game stuff) it would be pretty difficult to have interesting multi-part fights :)
I'll grant that, but being outranged with everything but missiles and heavy beams by a MK 2 flak turret just feels wrong. Bump the missiles to say 15k, double everything else except the beam turret? Or alternately make the nebulae do wonky stuff to ranges, either on their own or by placing something along the lines of a perma-stealthed, invulnerable radar jammer MK1 there. Possibly code it as a seperate nebula jamming effect that all nebula encounter units are immune to but champions are not?

Also, can units you get from nebula ops enter other nebulas? I assume not for game balance reasons, but is there some sort of in-universe reason as well?

Offline orzelek

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #28 on: August 09, 2012, 11:49:30 AM »
Honestly, loving it so far. However, the champions weapon ranges are rediculously short. I mean 8000 on a missile launcher? The main gun is outranged by almost everything in the entire game.
The champion stuff is very short ranged compared to the rest of the game so that the offroad scenarios can be tactically interesting: if a bunch of that stuff had 30k-ish ranges (like much of the normal-game stuff) it would be pretty difficult to have interesting multi-part fights :)

Someone suggested bumping up their speed a bit, which would help mitigate their "average-ish" range.

I agree that champions feel like someone took their targeting sensors and forgot to put new ones back. If they have brawler ranges.. they need to either be faster or don't die that fast. I'm toying with them and ultra low caps so it maybe the cause that they die quite easily.. Heavy hull doesn't help either.

Offline Diazo

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Re: Reactions to Ancient Shadows and Suggestions
« Reply #29 on: August 09, 2012, 11:51:29 AM »
Depends on the OS.  If you can get to the voltage settings it's pretty easy to cause hardware destruction.  And once even a single microscopic transistor goes the computer is likely to start tasting colors.

I don't think modern OSes allow that.  But yes.  That would do it.
You'd be surprised.

I have to download a 3rd party program but I effectively have full overclocking control, including voltages, on my system through Windows so those commands are exposed at the programming level.
Quote
Quote
For that matter, some games achieve overheat-shutdown on video cards without trying.

That, I think, is something else entirely. XD
When I rebuilt my PC for the...uh...fourth? time, I didn't have enough cooling, and Windows, while idle, was floating at 95C or higher.  The default BIOS settings were set to throw heat warning beeps at 80C and to shutdown the computer to prevent damage at 100C, IIRC.

I know the feeling.

I've had to pull the side off my case and I've got a room fan blowing straight into my computer. My case is so full there's no room for airflow.  ::)