Author Topic: I was going to ask if the AI could theoretically defeat...  (Read 1216 times)

Offline Blahness

  • Jr. Member Mark III
  • **
  • Posts: 97
I was going to ask if the AI could theoretically defeat...
« on: November 07, 2011, 03:31:29 am »
*Fallen Spire campaign spoilers, don't read if you don't want to know!*




the Spire's final push, but then I watched the 2 Super Dreadnoughts, by themselves, literally instakill the AI Avenger.

So, I don't think it's possible.

But... would it be possible to set up a game with 2 10/10 Core/Golem AIs with 9999 AIP, summon the Exo-transciever, and see it plow through?
Signature out of date.

Offline Commiesalami

  • Full Member Mark II
  • ***
  • Posts: 167
Re: I was going to ask if the AI could theoretically defeat...
« Reply #1 on: January 29, 2012, 11:45:21 pm »
You may need to cheat a bit to figure this one out ….

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,505
Re: I was going to ask if the AI could theoretically defeat...
« Reply #2 on: January 30, 2012, 07:09:34 am »
The AI can wear them down on a high enough difficulty and/or special-threat-multiplier (which is based on the number of human homeworlds and difficulty).  That's why I had to buff them in a recent patch.  They're not supposed to lose :) (the initial waves can lose, that's fine, but the follow-up spawns need to eventually win)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

 

SMF spam blocked by CleanTalk