Author Topic: One last attempt.  (Read 10221 times)

Offline Volatar

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Re: One last attempt.
« Reply #60 on: October 26, 2012, 04:24:26 pm »
Sure is doom to my FPS. Even when I attack a planet on the other side of my empire that massive group decides it wants to send some forces over and my system starts to crawl.

Offline Volatar

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Re: One last attempt.
« Reply #61 on: October 26, 2012, 05:09:27 pm »
So, I pushed out, build my fifth city, and then built the Galactic Capital (no response Exo?). Unlocked Battleships and the Dreadnought. Man is that thing huge (with an even larger icon).

And then it scanned for the final shard.

Which is on a place called Preliumtarn, marked with P0:



HOW AM I SUPPOSED TO GET THAT?!?

Offline keith.lamothe

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Re: One last attempt.
« Reply #62 on: October 26, 2012, 05:41:33 pm »
HOW AM I SUPPOSED TO GET THAT?!?
Vewwwwy Carefuwy (/bugs-bunny)

Do you mean to say your spire capital fleet (with DN and BBs) can't just sail straight through AI space wherever it jolly well pleases, at this point?
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Offline Volatar

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Re: One last attempt.
« Reply #63 on: October 26, 2012, 05:58:08 pm »
HOW AM I SUPPOSED TO GET THAT?!?
Vewwwwy Carefuwy (/bugs-bunny)

Do you mean to say your spire capital fleet (with DN and BBs) can't just sail straight through AI space wherever it jolly well pleases, at this point?

Won't I still trigger Deepstrike threat? (or does that just attack my fleet?)

Offline keith.lamothe

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Re: One last attempt.
« Reply #64 on: October 26, 2012, 06:57:40 pm »
Ah, right, deepstrike.  Yea, I'd say glass a planet every 4 hops, but perhaps that would be too much AIP?

Kind of a question of whether you'd rather deal with the deepstrike stuff (which shouldn't be too awful on that difficulty), deal with the AIP (not a huge deal on Fallen Spire), or just not get the final shard.
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Offline Volatar

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Re: One last attempt.
« Reply #65 on: October 26, 2012, 07:04:37 pm »
I'll try a beeline first and see if I can handle the deepstrike. That's quick to test.

If that doesn't work I will go planet hopping. The AIP shouldn't be a problem since this is the last shard and I should be winning within an hour of bringing it back.

Question: Do I need to TAKE a planet every four hops or just kill it off?

EDIT: The latter.
« Last Edit: October 26, 2012, 07:28:52 pm by Volatar »

Offline Volatar

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Re: One last attempt.
« Reply #66 on: October 26, 2012, 08:15:12 pm »
Things were proceeding pretty well. I hadn't lost many ships in the first few jumps.

Then I hit a Special Forces Alarm.

And it triggered.

11000+ ships are now headed for my fleet.


Offline Volatar

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Re: One last attempt.
« Reply #67 on: October 26, 2012, 08:16:51 pm »
Oh, wait, I made a wrong turn. I don't actually have to go into that system.

RELOAD

Offline Volatar

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Re: One last attempt.
« Reply #68 on: October 26, 2012, 08:51:19 pm »
While my fleet was away an Exo happened. Now, my defenses can handle Exo's at the moment.

What they can't handle is an Exo PLUS 2k threat deciding to join in.

And unfortunately I am out of time. I will not be able to finish this game.

It was fun though. :)

And I will be back. I promise.

Offline keith.lamothe

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Re: One last attempt.
« Reply #69 on: October 26, 2012, 09:39:24 pm »
Aw, and you were doing well :)

Glad you had fun; I hope your journey is safe. 

AIW may or may not be recognizeable when you get back ;)
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Offline Volatar

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Re: One last attempt.
« Reply #70 on: October 26, 2012, 11:02:20 pm »
AIW may or may not be recognizeable when you get back ;)

It will still be the second best game ever made. :)

 

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