Normally I win my games pretty handily, so I decided to go for more challenging AI types. Unfortunately, I got sloppy and overspent about 180 HaP at the superterminal. Which was behind my choke point. Now there's 4 million strength of AI ships stomping towards my homeworld. The only good news is that the superterminal is dead.
I haven't actually lost this game, but my computer is choking on handling this many ships, so I'm certainly not going to win it.
Status: (in the named save, not the autosave)
- Main choke point very secure. Unfortunately, the enemy is behind it.
- There's a recently-built MK3 lightning warhead on the planet north of my home command station
- A couple Spire Capital ships are intact
- Time: 7 Hours by the in-game clock.
Parameters:
7/7 Golemite / Raid Engine
60-planet Clusters Microcosm 709032257, Complex ships
Minor Factions:
- Fallen Spire 4 (My go-to thing)
- Alt Champion Progress 10 (I don't like having to depend on the RNG for my unlocks)
- Alt Champion Nemesis 4
- Dyson Sphere 4
- Human Resistance 4
- Human Marauders 4
- Neinzul Roaming Enclaves 4
AI Plots: Hybrid Hives 4/4
Disabled Ships:
- Swallowers
- Dire Guardian Lairs
AI Mods:
- Schizophrenic
- Reveal Random AI Types
- No Wave Warnings
- Cross Planet Waves
Expansions: 0-4
Lessons learned:
- PAY ATTENTION TO HACKING PROGRESS!
- Parking a Mk1 lightning warhead next to a Super Terminal is not an adequate safety -- the warhead will *not* hurt the super-terminal, despite the superterminal having only 2k HP.
So... can anyone recover from this? (I'm just going to revert to my save from before I started, and pay closer attention to my HaP, because even if this is winnable, I don't have the patience to chug through at about 1FPS)