Author Topic: AI War Challenges  (Read 4341 times)

Offline Fruden

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Re: AI War Challenges
« Reply #15 on: August 31, 2010, 08:51:40 pm »
Chalenge: golems and starships!

 Well, i made a special game starting in a dead end with 6 homeworlds and with a 30 planet map so i could make a massive chokepoint and get the trader goodies. The game was vs starfleet captain and golemite at level 9. I left the game running while i doing other things so i could build like crazy, ans ended up with 6 zenith generators, 4 super fortresses, and tons and tons of stuff that shoots.

 Game was completed at 25 hours when the starships were starting to get overwhelming. I had time to do a lot of destruction before it ended though, including: the devourer golem, 4 ai golems, 4000 starships, and 560 000 other ships.

 As for the challenge, the biggest pack i faced was when i destroyed the second ai homeworld station. It released 60 raid ships mk3, 60 leech ships mk3, 5 more starships, 1 armored golem, 1 avenger, and lots of friends. But i was very ready...

 Note that the avenger is so slow that all its friends were already gone when it arrived to the party, so as far as the challenge goes, it wasnt part of the pack.

Offline soMe_RandoM

  • Sr. Member
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  • Posts: 250
Re: AI War Challenges
« Reply #16 on: November 05, 2010, 02:50:19 am »
Challenges are cool, this is a good thread.

But I have to ask: is there actually anyone out there who can consistently beat two diff 10 random-harder-ai-type on, say, an 80 planet hubs-realistic map (and no options that make the game significantly easier)?

We've already got one really big difficulty-enhancing optional minor-faction-like thing planned for the micro-expansion that's opening for pre-orders sometime this month, but it sounds like we might have to take more drastic measures ;)
i could try all ai diff increase mods on 30 but 80 too long for me. 2 ai dooms cakE yuMMY
AI War - even the smallest units can make all the difference no matter how weak they are still quite capable of taking the hits. if it can Kill and receive damage then it worth its time other wise if it cant kill and cant take the damage for the higher surviving ships then it is worthless.

Offline Kron

  • Jr. Member Mark II
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  • Posts: 78
  • Not an AI.
Re: AI War Challenges
« Reply #17 on: November 18, 2010, 09:20:01 am »
Blindfight:
  • Play with 40+ planets. Basically, pick your favorite non-cage-match format,
  • Play with "Show Unexplored Planets" disabled,
  • Play against two Counter Spy AIs,
  • Play with Extra Fog of War.
Time travel in the classic sense has no place in rational theory, but temporal distortion does exist on the quantum level, and more importantly it can be controlled.
- Academician Prokhor Zakharov, "For I Have Tasted the Fruit"

 

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