Author Topic: Spawn points - respawning  (Read 5853 times)

Offline stblr

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Re: Spawn points - respawning
« Reply #45 on: September 30, 2011, 11:13:12 AM »
I'll tone down their max health a bit.  75% sound good?

I'd also like to see outdoor spawners permanently gone if the player decides to destroy them. To that end, their current large max health is a good thing because they shouldn't be trivial to destroy permanently. But allowing them to be permanently destroyed allows me to create "safe" regions if I choose that can act as sort of homes away from home.

That's already been there since yesterday! ;)

Oh sorry, I didn't have a chance to play last night. Can't wait to get home and try it out!

Offline x4000

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Re: Spawn points - respawning
« Reply #46 on: September 30, 2011, 11:14:25 AM »
No worries!
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Offline zebramatt

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Re: Spawn points - respawning
« Reply #47 on: September 30, 2011, 12:06:17 PM »
I'll tone down their max health a bit.  75% sound good?


I was going to say 50%.

(Make it 68% and you've got yourself a deal.  ;))

Offline Yuugi

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Re: Spawn points - respawning
« Reply #48 on: September 30, 2011, 12:33:26 PM »
Actually, what about normal rooms not having spawners, instead spawning monsters (away from where you entered) whenever you enter a chunk that you haven't visited in a while, but they don't keep respawning right into your face.

Whereas bossrooms do have spawners, which get destroyed when the boss dies?

That'd be the more diablo-ey approach I've sene mentioned elsewhere on the forums.

And that'd give killing the normal mobs -some- point as well, as they'd at least leave you alone for a while.

Not sure if that might make things too easy, though. Hmm.

Offline c4sc4

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Re: Spawn points - respawning
« Reply #49 on: September 30, 2011, 04:52:36 PM »
I'll tone down their max health a bit.  75% sound good?


I was going to say 50%.

(Make it 68% and you've got yourself a deal.  ;))

Hahaha, I was wondering where the 68% came from in the release notes, it seemed like such an arbitrary number.

EDIT: Why do I keep leaving off suffixes?
« Last Edit: September 30, 2011, 05:18:18 PM by c4sc4 »

Offline x4000

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Re: Spawn points - respawning
« Reply #50 on: September 30, 2011, 05:03:12 PM »
:)
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Offline zebramatt

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Re: Spawn points - respawning
« Reply #51 on: September 30, 2011, 06:16:37 PM »
 ;)

Offline BobTheJanitor

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Re: Spawn points - respawning
« Reply #52 on: September 30, 2011, 06:51:54 PM »
Get a room!