Author Topic: Pretty pressing bug  (Read 1234 times)

Offline Aquohn

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Pretty pressing bug
« on: April 04, 2013, 12:45:02 PM »
Now this issue has been around for quite a while, and it's quite major, but hasn't received much dev attention, so I think it merits mentioning here: http://www.arcengames.com/mantisbt/view.php?id=10785

This bug is pretty much single-handedly driving me away from AVWW2, because my mind keeps throwing out thousands of ways in which this can mess up my games, or make them, well, not-"real" games.
Arcen in Summary:
thank you so much, RNG
It aims to please!

Or is that "to kill"?  Hmm.

Offline x4000

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Re: Pretty pressing bug
« Reply #1 on: April 04, 2013, 12:47:40 PM »
Sorry, had not had this bubbled up to me.  I can confirm that this is how it is intended to work.  Craggy highlands are mountains -- in other words, they are "soft barriers."  Unlike water or similar, they don't just stop you outright.  And unlike the enemy towers, they don't require you to get NPC involvement.  Like real mountains, they just take a while to traverse.
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Offline Aquohn

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Re: Pretty pressing bug
« Reply #2 on: April 04, 2013, 01:13:55 PM »
Well, maybe you could make that clearer in the game? That might be a little confusing to the players (just saying ;)).
Arcen in Summary:
thank you so much, RNG
It aims to please!

Or is that "to kill"?  Hmm.

Offline x4000

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Re: Pretty pressing bug
« Reply #3 on: April 04, 2013, 01:17:50 PM »
Yep, that part we'll definitely fix.  I've passed a note to Keith about it. :)
Have ideas or bug reports for one of our games?  Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline keith.lamothe

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Re: Pretty pressing bug
« Reply #4 on: April 04, 2013, 03:05:52 PM »
Fixed for next version :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!

Offline Aquohn

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Re: Pretty pressing bug
« Reply #5 on: April 05, 2013, 10:10:11 AM »
Roger. Back to taking down Demonaica for the nth time it is, then. :)
Arcen in Summary:
thank you so much, RNG
It aims to please!

Or is that "to kill"?  Hmm.