Author Topic: Do we need totally useless equipment items in the game?  (Read 1989 times)

Offline Psyren

  • Newbie Mark III
  • *
  • Posts: 38
Re: Do we need totally useless equipment items in the game?
« Reply #15 on: February 06, 2013, 01:46:20 AM »
I've got a question for you guys. Who of you actively use items that aren't +Move or +Armour?

I don't mean trying out here and there (or collecting for cheevos), I mean insta-grabbing anything else. I'm quite curious?
I'm probably typing this on my phone. Sorry if it seems short or disjointed :(

Offline Panopticon

  • Sr. Member
  • ****
  • Posts: 274
Re: Do we need totally useless equipment items in the game?
« Reply #16 on: February 06, 2013, 02:13:33 AM »
I really like the plus projectile life loot a lot. If I have an ammo hungry class loaded I like the stuff that gives a boost to your ammo capacity too. Health boost and jump boost stuff is a good thing too.

Offline Psyren

  • Newbie Mark III
  • *
  • Posts: 38
Re: Do we need totally useless equipment items in the game?
« Reply #17 on: February 06, 2013, 02:50:10 AM »
I forgot to mention the +projectile life add +ammo items, sorry -___-

The point I'm trying to make it is who actively uses 'compromised' items, compared to the 'boring, no compromise' items?

Wouldn't it be better if we had even more options for interesting 'no compromise' items, or 'compromised' items with interesting flaws (the I'm on fire! items come to mind)?
I'm probably typing this on my phone. Sorry if it seems short or disjointed :(

Offline Panopticon

  • Sr. Member
  • ****
  • Posts: 274
Re: Do we need totally useless equipment items in the game?
« Reply #18 on: February 06, 2013, 03:18:27 AM »
Situationally I'll give up a bit of life for extra spell power. Especially if I have an extra heart perk going.

Offline keith.lamothe

  • Arcen Games Staff
  • Arcen Staff
  • Zenith Council Member Mark III
  • *****
  • Posts: 19,506
Re: Do we need totally useless equipment items in the game?
« Reply #19 on: February 06, 2013, 11:26:46 AM »
For 0.729:

Quote
* Equipment can no longer have negative effects that reduce a stat by more than 80%.  Specifically, these negative effects are now capped at no-lower-than-negative-80-percent for equipment:
** Jump Height
** Movement Speed
** Outgoing Damage
** Shot Time-To-Live
** Max Health
** Max Ammo

Thanks :)
Have ideas or bug reports for one of our games? Mantis for Suggestions and Bug Reports. Thanks for helping to make our games better!