I don't want to get all sentimental on you, Chris, but it's things like this that make us indie game developers-in-training (hopeful, at least) really look up to you and hold you as an exemplar. You and Edmund McMillen are my two idols (again, not to get too sentimental.)
Also, I don't want to turn this thread in the wrong direction, but as an anecdote, Kerberos sold their loyal playerbase an alpha a year ago that they have not only left unfinished (but at least in development,) but are still looking at ways to monetize their work on it. Arcen Games made a full, as-promised game that received, as you state, "uneven reviews," and your response is to develop a free-to-early-adopters sequel that has tighter design and is closer to your original artistic vision. That is true integrity, both as an artist and as a businessman. You should open up a voluntary "Gift to the Developer" ticket box so that we can toss your team $5 for the sequel if you want, because you guys deserve it.