I'm getting really excited to see if you really pull off the metroidvania feel well. If you do that, while keeping it procedurally generated, my grades and productivity will plummet. I love, love, love Metroidvania titles. I just haven't been aware of a good one for a long time now. AVWW was somewhat awesome in that regard, though it was lacking more or less in the ways that you described. I just felt no need to use the cool toys I got, and so on.
Regarding comments... you can't let them get to you. I don't mean this in a personal way, but in an overall way. If somebody clearly doesn't know what they are talking about, then their comment isn't really relevant to you, now is it? If somebody kind of is trying to know what they're talking about, then it might be worth a discussion. If somebody clearly knows what they are talking about, then it's worth consideration. The negativity won't stop, there's not exactly a way to fight against it. Then again, you try telling this to me after I plan a theatre performance that nobody shows up to, or worse, that nobody applauds at, and I would not be able to handle such advice. Nobody can exactly be robotic I guess.
That's kinda neat actually. I remember going through old posts about community opinions that you guys have read, and how they affect you. Makes you guys seem less like game-churning robots and more like actual flesh-bags with emotions and stuff, just like everybody actually is. Not something I'm used to seeing in developers.
Edit: This has just occurred to me, actually. Will the sequel be getting its own subforum or is there going to be great effort done to basically completely overhaul the normal AVWW forums?